EN
Online· as of 22.10.2026 Buy access

Gunsmith. Part 3

Game data: snapshot from 19.10.2026 · 4 min read

Table of contents

Required for Kappafrom level 7any map

Quest from Mechanic on any map, available from level 7 after the Gunsmith - Part 1 quest. Part of the list of quests required for Kappa.

Series “Gunsmith”: part 1 · part 2 · part 3 · part 4 · part 5 · part 6 · part 7 · part 8 · part 9 · part 10 · part 11 · part 12 · part 13 · part 14 · part 15 · part 16 · part 17 · part 18 · part 19 · part 20 · part 21 · part 22 · part 23 · part 24 · part 25 · all parts

Trader: Mechanic · Map: any map · Level: 7 · Experience: 2,800 · Kappa: yes · Type: weapon build

Quest objectives

Required items

ItemAmountFIRFlea Market priceWhat to do
HK MP5 9x19 submachine gun (Navy 3 Round Burst)1—50,045 ₽build

Build requirements

Base weapon: HK MP5 9x19 submachine gun (Navy 3 Round Burst). Any set of mods will do; what matters is that the final numbers in the modding window meet every requirement.

ParameterRequirement
Ergonomics≥ 45
Total recoil≤ 210
Durability≥ 60%
Magazine capacity≥ 50 rds
Sighting range≥ 200 m
Weight≤ 4 kg
Mod from categorySilencer, Comb. tact. device

How to complete the quest

1. Build “HK MP5 9x19 submachine gun (Navy 3 Round Burst)” to the quest requirements (ergonomics, recoil, mods) and hand it over to Mechanic. The requirements are listed item by item in the table above; mods can be bought from traders or on the Flea Market.

Quest text from Mechanic

When I was a child, people used to say that it is not the destination that matters, but the journey itself. But what if the destination is yourself, what you know, how good you use your reflexes, and how many rounds you have in the magazine? This feels particularly true when you're supposed to survive, clinging to this world with your teeth. Well, to the point: I need an MP5. With a 50-round extended mag, silencer, tactical flashlight, and sighting range of more than 200. Ergonomics above 45, recoil sum less than 210. Maximum weight of 4 kg. And decide for yourself what is more important to you, the journey or the destination.

Rewards

Quest chain

Prerequisites

What it unlocks

With the radar: objectives on the map and a safe extract

  • The required items (HK MP5 9x19 submachine gun (Navy 3 Round Burst)) are highlighted in loot by the “Quest” filter, and the planner shows “Still to find” and “Can hand over”.
  • The “Can be completed this raid” section in the planner shows that this quest can actually be completed on the current map.

From 400 ₽ per dayHow the radar works

Radar in the browser: the Lighthouse map with players, distance and elevation difference

Questions and answers

Which map is the “Gunsmith - Part 3” quest completed on?

The map is not restricted: the task (1 objective) can be completed in any raid or outside a raid.

Is the “Gunsmith - Part 3” quest required for Kappa?

Yes, it is part of the chain of tasks required for the Kappa container (the “Collector” quest).

What do you get for completing it?

The quest rewards 2,800 XP, 250 Dollars, SwampFox Trihawk Prism Scope 3x30; new goods are unlocked at the trader.

What does it unlock?

Quests: «Insider», «Gunsmith - Part 4».

What is needed to accept it?

First complete the quest «Gunsmith - Part 1» and reach level 7; it is given by Mechanic.

Similar quests

Other Mechanic quests: The Courier, Gunsmith - Part 1, The Door, Watching You, Surplus Goods · all Mechanic quests

Tarkov radar from 400 ₽ per dayPricing