Escape from Tarkov skills
Table of contents
52 skills: what each one does and how to level it up. Max level — 51 (elite). A skill “gets tired”: if you train the same action for a long time, the XP for it drops to almost zero. After a pause of about 200 seconds the fatigue resets, and the first point after the rest comes with a 30 % bonus.
Physical skills
| Skill | What it does |
|---|---|
| Endurance | Endurance affects your stamina pool, its drain rate when running and jumping, as well as breath hold time and recovery. |
| Strength | Increased strength lets you jump higher and run faster, hit harder and throw farther, and, importantly, carry more. |
| Vitality | Vitality determines your chances of survival when wounded, reducing the likelihood of bleeding and of instant death from critical damage to body parts. |
| Health | Good health helps you recover faster after returning wounded from a raid, improves the chances of avoiding fractures, and reduces energy and hydration consumption. |
| Stress Resistance | Stress resistance reduces the chance of pain shock and lessens the arm sway and tremor caused by pain. |
| Metabolism | With a good metabolism, food and drink nourish you more reliably and for longer, and acquired physical skills fade more slowly. |
| Immunity | Affects susceptibility to illness and the effectiveness of treating it. |
Mental skills
| Skill | What it does |
|---|---|
| Perception | Increases hearing distance and concentration when aiming, and also makes finding loot easier. |
| Intellect | High intellect speeds up item examination and lockpicking, and improves the quality of weapon repairs. |
| Attention | Attention is useful for speeding up the search for loot in all kinds of containers. |
| Charisma | Developing the charisma skill lets you get discounts on various services. |
| Memory | A well-developed memory preserves the ability to apply acquired knowledge and skills at the level once reached for longer. |
Combat skills
| Skill | What it does |
|---|---|
| Pistols | Pistol handling skill improves the overall ergonomics, recoil and reload time of this type of weapon. |
| Revolvers | Revolver handling skill improves the overall ergonomics, recoil and reload time of this type of weapon. |
| Submachine Guns | Submachine gun handling skill improves the overall ergonomics, recoil and reload time of this type of weapon. |
| Assault Rifles | Assault rifle and automatic rifle handling skill improves the overall ergonomics, recoil and reload time of this type of weapon. |
| Shotguns | Smoothbore weapon handling skill improves the overall ergonomics, recoil and reload time of this type of weapon. |
| Bolt-action Rifles | Bolt-action sniper rifle handling skill improves the overall ergonomics, recoil and reload time of this type of weapon. |
| Light Machine Guns | Light machine gun handling skill improves the overall ergonomics, recoil and reload time of this type of weapon. |
| Heavy Machine Guns | Heavy machine gun handling skill improves the overall ergonomics, recoil and reload time of this type of weapon. |
| Grenade Launchers | Hand-held grenade launcher handling skill improves the overall ergonomics, recoil and reload time of this type of weapon. |
| Underbarrel Launchers | Under-barrel grenade launcher handling skill improves the overall ergonomics, recoil and reload time of this type of weapon. |
| Throwables | Throwing weapon handling skills. |
| Melee | Melee weapon handling skills |
| DMRs | Designated marksman rifle handling skills improve the overall ergonomics, recoil and reload time of this type of weapon. |
| Recoil Control | Recoil control reduces the horizontal spread of fire, making it more predictable. |
| Aim Drills | — |
| TroubleShooting | Troubleshooting skill lets you deal with spontaneous weapon malfunctions faster. |
Practical skills
| Skill | What it does |
|---|---|
| Crafting | — |
| Hideout Management | — |
| Surgery | The ability to perform field surgery can save your life. |
| Covert Movement | Stealth movement reduces the volume of footsteps and the radius at which they can be heard. |
| Search | Skill in quick and effective body searching |
| Mag Drills | A skill focused on working with magazines: loading and unloading rounds, checking the number of rounds in magazines. |
| Light Vests | Light armor skills reduce mobility penalties, penetrating health damage and melee weapon damage. |
| Heavy Vests | Heavy armor skills reduce penetrating health damage, cumulative damage to health and armor, and also partially compensate for the lack of mobility when wearing it. |
| Weapon Maintenance | Weapon maintenance and repair skill. |
| Field Medicine | Field medicine skills speed up applying bandages and splints and reduce the chance of bleeding reopening. |
| First Aid | First aid skills let you use medkits faster and more effectively. |
| Prone Movement | With experience, crawling becomes faster and quieter. |
| Sniping | Sniper marksmanship skill reduces recoil, especially in the prone position, and lets you hold your breath longer. |
| Lockpicking | Lockpicking skill |
| Weapon Modding | Basic in-raid weapon modification skills allow you to achieve higher ergonomics and reduced suppressor wear. |
| Advanced Modding | Dexterity with the multitool speeds up advanced modding and lets it affect weapon mobility less. |
| Night Ops | Night operations make movement easier and speed up experience gain, and also affect the cost of night vision devices and sights. |
| Silent Ops | The skill of staying unnoticed in every aspect of work in a raid, thanks to melee speed and reduced noise when opening doors and containers and searching them. |
Special skills
| Skill | What it does |
|---|---|
| BEAR AK Systems | cannot be leveled up in the current version |
| BEAR Assault Operations | cannot be leveled up in the current version |
| BEAR Authority | cannot be leveled up in the current version |
| UsecArsystems | cannot be leveled up in the current version |
| UsecTactics | cannot be leveled up in the current version |
| UsecNegotiations | cannot be leveled up in the current version |
15 skills have no XP-earning actions in the game settings: in the current version they are visible in the interface but cannot be leveled up.
Character level
The XP table for all levels is on the character levels page.
Questions and answers
How many skills are there in Tarkov?
52 in five groups: physical — 7, mental — 5, combat — 16, practical — 18, special — 6. 37 can be leveled up.
What is the max skill level?
51, this is the elite level. Each level takes 100 skill XP points.
Why did my skill stop leveling up?
Most likely skill fatigue kicked in: XP for the same action drops to almost zero. Wait about 200 seconds or train a different action.