Gunsmith. Part 14
Table of contents
Required for Kappafrom level 27any map
Quest from Mechanic on any map, available from level 27 after the Gunsmith - Part 13 quest. Part of the list of quests required for Kappa.
Series “Gunsmith”: part 1 · part 2 · part 3 · part 4 · part 5 · part 6 · part 7 · part 8 · part 9 · part 10 · part 11 · part 12 · part 13 · part 14 · part 15 · part 16 · part 17 · part 18 · part 19 · part 20 · part 21 · part 22 · part 23 · part 24 · part 25 · all parts
Quest objectives
- Build HK 416A5 5.56x45 assault rifle to the requirements — Modify an HK 416A5 to comply with the given specifications
Required items
| Item | Amount | FIR | Flea Market price | What to do |
|---|---|---|---|---|
| HK 416A5 5.56x45 assault rifle | 1 | — | 102,460 ₽ | build |
Build requirements
Base weapon: HK 416A5 5.56x45 assault rifle. Any set of mods will do; what matters is that the final numbers in the modding window meet every requirement.
| Parameter | Requirement |
|---|---|
| Ergonomics | ≥ 60 |
| Total recoil | ≤ 300 |
| Durability | ≥ 80% |
| Magazine capacity | ≥ 30 rds |
| Sighting range | ≥ 300 m |
| Weight | ≤ 4 kg |
| Required mods | SureFire SOCOM556-RC2 5.56x45 sound suppressor, Magpul RVG foregrip (FDE), EOTech EXPS3-0 holographic sight (Tan), AR-15 Magpul MOE pistol grip (FDE), AR-15 Magpul UBR GEN2 stock (FDE), L3Harris LA-5B/PEQ tactical device |
How to complete the quest
1. Build “HK 416A5 5.56x45 assault rifle” to the quest requirements (ergonomics, recoil, mods) and hand it over to Mechanic. The requirements are listed item by item in the table above; mods can be bought from traders or on the Flea Market.
Quest text from Mechanic
Hello. There is a new order for a Western HK 416A5 rifle. Requires tan-colored attachments: SureFire SOCOM556-RC2 silencer, Magpul RVG tactical grip, EOTech EXPS3 holographic sight, Magpul MOE pistol grip, Magpul UBR GEN2 stock, LA-5B/PEQ tactical module, and a mag with at least 30 round capacity. Ergonomics over 60, recoil sum under 300, weight 4 kilos or lower. Just like in Special Forces, right? Oh, and try to find a rifle that isn't thrashed, technical condition must be at least 80%.
Rewards
- 14,900 XP
- Standing with Mechanic: +0.02
- 500 Dollars
- Torrey Pines Logic T12W 30Hz thermal reflex sight
- Gunpowder "Eagle"
- Unlocks at Peacekeeper (LL 3): AR-15 Magpul PRS GEN3 stock (Black)
Quest chain
Prerequisites
- Gunsmith - Part 13 (Mechanic)
What it unlocks
- Gunsmith - Part 15 (Mechanic)
With the radar: objectives on the map and a safe extract
- The required items (HK 416A5 5.56x45 assault rifle) are highlighted in loot by the “Quest” filter, and the planner shows “Still to find” and “Can hand over”.
- The “Can be completed this raid” section in the planner shows that this quest can actually be completed on the current map.

Questions and answers
Which map is the “Gunsmith - Part 14” quest completed on?
The map is not restricted: the task (1 objective) can be completed in any raid or outside a raid.
Is the “Gunsmith - Part 14” quest required for Kappa?
Yes, it is part of the chain of tasks required for the Kappa container (the “Collector” quest).
What do you get for completing it?
The quest rewards 14,900 XP, 500 Dollars, Torrey Pines Logic T12W 30Hz thermal reflex sight; new goods are unlocked at the trader.
What does it unlock?
Quest “Gunsmith - Part 15” from Mechanic.
What is needed to accept it?
First complete the quest «Gunsmith - Part 13» and reach level 27; it is given by Mechanic.
Similar quests
Other Mechanic quests: The Courier, Gunsmith - Part 1, The Door, Watching You, Surplus Goods · all Mechanic quests