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Gunsmith. Part 12

Game data: snapshot from 19.10.2026 · 4 min read

Table of contents

Required for Kappafrom level 23any map

Quest from Mechanic on any map, available from level 23 after the Gunsmith - Part 11 quest. Part of the list of quests required for Kappa.

Series “Gunsmith”: part 1 · part 2 · part 3 · part 4 · part 5 · part 6 · part 7 · part 8 · part 9 · part 10 · part 11 · part 12 · part 13 · part 14 · part 15 · part 16 · part 17 · part 18 · part 19 · part 20 · part 21 · part 22 · part 23 · part 24 · part 25 · all parts

Trader: Mechanic · Map: any map · Level: 23 · Experience: 12,300 · Kappa: yes · Type: weapon build

Quest objectives

Required items

ItemAmountFIRFlea Market priceWhat to do
SIG MPX 9x19 submachine gun1—51,549 ₽build

Build requirements

Base weapon: SIG MPX 9x19 submachine gun. Any set of mods will do; what matters is that the final numbers in the modding window meet every requirement.

ParameterRequirement
Ergonomics≥ 52
Total recoil≤ 225
Durability≥ 60%
Sighting range≥ 300 m
Weight≤ 4 kg
Required modsAR-15 Tactical Dynamics Skeletonized pistol grip, Yankee Hill Annihilator multi-caliber flash hider, Steiner LAS/TAC 2 tactical flashlight

How to complete the quest

1. Build “SIG MPX 9x19 submachine gun” to the quest requirements (ergonomics, recoil, mods) and hand it over to Mechanic. The requirements are listed item by item in the table above; mods can be bought from traders or on the Flea Market.

Quest text from Mechanic

Okay, we have an urgent order here, don't have much time. Some guy stopped by, said wants to sort it out with Reshala, who is operating somewhere around dorms together with folks from the factory. Build him an MPX, with the Tactical Dynamics Skeletonized pistol grip, Annihilator flash hider, and Steiner LAS/TAC 2 tactical flashlight. Aim for a sighting range of 300 or more, ergonomics above 52, weight less than 4 kg, the less than 225 recoil sum. And don't tell anyone why you need this gun. If Reshala hears about it, he won’t be too happy, and his guys are quite a mean bunch, all served in the military before working at the factory.

Rewards

Quest chain

Prerequisites

What it unlocks

With the radar: objectives on the map and a safe extract

  • The required items (SIG MPX 9x19 submachine gun) are highlighted in loot by the “Quest” filter, and the planner shows “Still to find” and “Can hand over”.
  • The “Can be completed this raid” section in the planner shows that this quest can actually be completed on the current map.

From 400 ₽ per dayHow the radar works

Radar in the browser: the Lighthouse map with players, distance and elevation difference

Questions and answers

Which map is the “Gunsmith - Part 12” quest completed on?

The map is not restricted: the task (1 objective) can be completed in any raid or outside a raid.

Is the “Gunsmith - Part 12” quest required for Kappa?

Yes, it is part of the chain of tasks required for the Kappa container (the “Collector” quest).

What do you get for completing it?

The quest rewards 12,300 XP, 500 Dollars, AR-15 Vendetta Precision VP-09 Interceptor 5.56x45 muzzle brake.

What does it unlock?

Quest “Gunsmith - Part 13” from Mechanic.

What is needed to accept it?

First complete the quest «Gunsmith - Part 11» and reach level 23; it is given by Mechanic.

Similar quests

Other Mechanic quests: The Courier, Gunsmith - Part 1, The Door, Watching You, Surplus Goods · all Mechanic quests

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