Gunsmith. Part 12
Table of contents
Required for Kappafrom level 23any map
Quest from Mechanic on any map, available from level 23 after the Gunsmith - Part 11 quest. Part of the list of quests required for Kappa.
Series “Gunsmith”: part 1 · part 2 · part 3 · part 4 · part 5 · part 6 · part 7 · part 8 · part 9 · part 10 · part 11 · part 12 · part 13 · part 14 · part 15 · part 16 · part 17 · part 18 · part 19 · part 20 · part 21 · part 22 · part 23 · part 24 · part 25 · all parts
Quest objectives
- Build SIG MPX 9x19 submachine gun to the requirements — Modify a SIG MPX to comply with the given specifications
Required items
| Item | Amount | FIR | Flea Market price | What to do |
|---|---|---|---|---|
| SIG MPX 9x19 submachine gun | 1 | — | 51,549 ₽ | build |
Build requirements
Base weapon: SIG MPX 9x19 submachine gun. Any set of mods will do; what matters is that the final numbers in the modding window meet every requirement.
| Parameter | Requirement |
|---|---|
| Ergonomics | ≥ 52 |
| Total recoil | ≤ 225 |
| Durability | ≥ 60% |
| Sighting range | ≥ 300 m |
| Weight | ≤ 4 kg |
| Required mods | AR-15 Tactical Dynamics Skeletonized pistol grip, Yankee Hill Annihilator multi-caliber flash hider, Steiner LAS/TAC 2 tactical flashlight |
How to complete the quest
1. Build “SIG MPX 9x19 submachine gun” to the quest requirements (ergonomics, recoil, mods) and hand it over to Mechanic. The requirements are listed item by item in the table above; mods can be bought from traders or on the Flea Market.
Quest text from Mechanic
Okay, we have an urgent order here, don't have much time. Some guy stopped by, said wants to sort it out with Reshala, who is operating somewhere around dorms together with folks from the factory. Build him an MPX, with the Tactical Dynamics Skeletonized pistol grip, Annihilator flash hider, and Steiner LAS/TAC 2 tactical flashlight. Aim for a sighting range of 300 or more, ergonomics above 52, weight less than 4 kg, the less than 225 recoil sum. And don't tell anyone why you need this gun. If Reshala hears about it, he won’t be too happy, and his guys are quite a mean bunch, all served in the military before working at the factory.
Rewards
- 12,300 XP
- Standing with Mechanic: +0.02
- 500 Dollars
- AR-15 Vendetta Precision VP-09 Interceptor 5.56x45 muzzle brake
- FN P90 Attenuator 5.7x28 sound suppressor
- AR-15 5.56x45 SureFire MAG5-100 STANAG 100-round magazine
- AR-15 Vendetta Precision VP-09 Interceptor 5.56x45 muzzle brake
Quest chain
Prerequisites
- Gunsmith - Part 11 (Mechanic)
What it unlocks
- Gunsmith - Part 13 (Mechanic)
With the radar: objectives on the map and a safe extract
- The required items (SIG MPX 9x19 submachine gun) are highlighted in loot by the “Quest” filter, and the planner shows “Still to find” and “Can hand over”.
- The “Can be completed this raid” section in the planner shows that this quest can actually be completed on the current map.

Questions and answers
Which map is the “Gunsmith - Part 12” quest completed on?
The map is not restricted: the task (1 objective) can be completed in any raid or outside a raid.
Is the “Gunsmith - Part 12” quest required for Kappa?
Yes, it is part of the chain of tasks required for the Kappa container (the “Collector” quest).
What do you get for completing it?
The quest rewards 12,300 XP, 500 Dollars, AR-15 Vendetta Precision VP-09 Interceptor 5.56x45 muzzle brake.
What does it unlock?
Quest “Gunsmith - Part 13” from Mechanic.
What is needed to accept it?
First complete the quest «Gunsmith - Part 11» and reach level 23; it is given by Mechanic.
Similar quests
Other Mechanic quests: The Courier, Gunsmith - Part 1, The Door, Watching You, Surplus Goods · all Mechanic quests