Escape from Tarkov hideout
26 stations: requirements for each level, build time, bonuses and crafts. Most searched: Bitcoin Farm, Booze Generator, Generator, Intelligence Center, Workbench. All recipes are on the crafts page.
| Station | Levels | Fuel | Crafts | What it provides |
|---|---|---|---|---|
| Vents | 3 | yes | — | — |
| Security | 3 | — | — | — |
| Lavatory | 3 | — | 42 | Ability to repair armor with repair kits; Reduced armor repair cost with repair kits |
| Stash | 4 | — | — | Stash size |
| Generator | 3 | yes | — | Additional slots |
| Heating | 3 | yes | — | Energy recovery; Debuff end speed |
| Water Collector | 3 | yes | 4 | Hydration recovery; Additional slots |
| Medstation | 3 | yes | 24 | Health recovery; Medicine production |
| Nutrition Unit | 3 | yes | 16 | Energy recovery; Health recovery |
| Rest Space | 3 | yes | — | Debuff end speed; Energy recovery |
| Workbench | 3 | yes | 90 | Ability to modify gear; Full weapon customization outside of raids |
| Intelligence Center | 3 | yes | 22 | Scav cooldown; Money rewards for quests |
| Shooting Range | 3 | — | — | Ability to test-fire your firearms; Faster leveling of the skill group: Combat |
| Library | 1 | yes | — | Additional experience in raid; Faster leveling of the skill group: Practical |
| Scav Case | 1 | — | — | Scavs will try to find various items for you for a fee |
| Illumination | 3 | yes | — | — |
| Hall of Fame | 3 | — | — | Faster leveling of the skill group: Combat; PMC dogtags |
| Air Filtering Unit | 1 | yes | — | Faster leveling of the skill group: Physical; Additional slots |
| Solar Power | 1 | — | — | Fuel consumption |
| Booze Generator | 1 | yes | 1 | Moonshine production |
| Bitcoin Farm | 3 | yes | 1 | Additional slots; Bitcoin mining |
| Defective Wall | 6 | — | — | Fuel consumption; Energy recovery |
| Gym | 1 | — | — | — |
| Weapon Rack | 3 | yes | — | — |
| Gear Rack | 3 | — | — | Additional mannequins |
| Cultist Circle | 1 | — | — | Additional slots; Overall bonus to Gifts |
Questions and answers
How many stations are there in the hideout?
26: Vents, Security, Lavatory, Stash, Generator, Heating, Water Collector, Medstation, Nutrition Unit, Rest Space, Workbench, Intelligence Center, Shooting Range, Library, Scav Case, Illumination, Hall of Fame, Air Filtering Unit, Solar Power, Booze Generator, Bitcoin Farm, Defective Wall, Gym, Weapon Rack, Gear Rack, Cultist Circle.
What should you build first?
Can be built without requirements on other stations: Vents, Security, Lavatory, Stash, Heating, Medstation, Workbench, Illumination. The Generator powers stations that need fuel, the Workbench and Medstation give your first crafts, the Water Collector and Nutrition Unit restore energy and hydration.